If you don't want to use the system gradle at least consider this patch which will use a cached archive and save ~110MB download every build: diff -git a/PKGBUILD b/PKGBUILD Run with -info or -debug option to get more log output. Run with -stacktrace option to get the stack trace. changing the JAVA_HOME environment variable. You can try some of the following options: > Android Gradle plugin requires Java 11 to run. Starting a Gradle Daemon (subsequent builds will be faster)īuild file '/home/uSER/AUR/shattered-pixel-dungeon/src/shattered-pixel-dungeon-1.0.3/android/adle' line: 1Ī problem occurred evaluating project ':android'. More resilient remote HTTP build cache behavior More cache hits when Java source files have platform-specific line endings How do I either change the JAVA_HOME environment variable or change in gradle.properties? => Starting build(). I think I've been having the same issue for the past 4 versions that users rich-o and anwait described. DesktopLauncher.main (DesktopLauncher.java:160) Set deferred uncaught Įxception occurred: (uncaught)"thread=main", .loadSystem(), line=126 bci=346 This yielded an UnsatisfiedLinkError from one of the included libraries Initializing jdb. Jdb -sourcepath "$dir" -classpath "$jar" "$main" # mkdir "$dir" & cd "$dir" & jar -extract -file "$jar" || exit Main=.DesktopLauncher # as specified in META-INF/MANIFEST.MF Jar=$(pacman -Qql shattered-pixel-dungeon | grep jar$) In an attempt to take a peek at whats going on ive tried: dir=/tmp/unpack Exception: thrown from the UncaughtExceptionHandler in thread "main"
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